DITL_154.txt Items: (3 entries) 0: Bounds: x1=343, y1=51, x2=401, y2=71 Type: 4 Info: 'Okay' 1: Bounds: x1=9, y1=8, x2=41, y2=40 Type: -96 Info: '' 2: Bounds: x1=48, y1=8, x2=438, y2=42 Type: -120 Info: 'Sorry, but the "Open Dungeon" feature is only available to registered users.' DITL_153.txt Items: (4 entries) 0: Bounds: x1=245, y1=243, x2=303, y2=263 Type: 4 Info: 'Okay' 1: Bounds: x1=129, y1=243, x2=187, y2=263 Type: 4 Info: 'Default' 2: Bounds: x1=13, y1=243, x2=71, y2=263 Type: 4 Info: 'Cancel' 3: Bounds: x1=11, y1=11, x2=306, y2=226 Type: -64 Info: '' DITL_152.txt Items: (29 entries) 0: Bounds: x1=422, y1=143, x2=480, y2=163 Type: 4 Info: 'Okay' 1: Bounds: x1=7, y1=64, x2=96, y2=78 Type: -120 Info: 'Armor Protection:' 2: Bounds: x1=7, y1=81, x2=83, y2=96 Type: -120 Info: 'Magical Ability:' 3: Bounds: x1=7, y1=99, x2=108, y2=113 Type: -120 Info: 'Hand to Hand Combat:' 4: Bounds: x1=7, y1=117, x2=81, y2=133 Type: -120 Info: 'Shot Strength:' 5: Bounds: x1=135, y1=5, x2=167, y2=37 Type: -64 Info: '' 6: Bounds: x1=232, y1=5, x2=264, y2=37 Type: -64 Info: '' 7: Bounds: x1=341, y1=5, x2=373, y2=37 Type: -64 Info: '' 8: Bounds: x1=449, y1=5, x2=481, y2=37 Type: -64 Info: '' 9: Bounds: x1=136, y1=40, x2=167, y2=60 Type: -64 Info: '' 10: Bounds: x1=211, y1=40, x2=284, y2=60 Type: -64 Info: '' 11: Bounds: x1=316, y1=40, x2=399, y2=60 Type: -64 Info: '' 12: Bounds: x1=418, y1=39, x2=508, y2=62 Type: -64 Info: '' 13: Bounds: x1=132, y1=64, x2=170, y2=78 Type: -120 Info: '- Poor -' 14: Bounds: x1=132, y1=81, x2=170, y2=95 Type: -120 Info: '- Good -' 15: Bounds: x1=126, y1=99, x2=177, y2=113 Type: -120 Info: '- Medium -' 16: Bounds: x1=126, y1=117, x2=177, y2=132 Type: -120 Info: '- Medium -' 17: Bounds: x1=215, y1=64, x2=278, y2=79 Type: -120 Info: '- Very Poor -' 18: Bounds: x1=215, y1=81, x2=278, y2=96 Type: -120 Info: '- Very Good -' 19: Bounds: x1=215, y1=99, x2=278, y2=114 Type: -120 Info: '- Very Poor -' 20: Bounds: x1=215, y1=117, x2=278, y2=132 Type: -120 Info: '- Very Good -' 21: Bounds: x1=334, y1=64, x2=372, y2=79 Type: -120 Info: '- Good -' 22: Bounds: x1=322, y1=81, x2=385, y2=97 Type: -120 Info: '- Very Poor -' 23: Bounds: x1=322, y1=99, x2=385, y2=115 Type: -120 Info: '- Very Good -' 24: Bounds: x1=322, y1=117, x2=385, y2=132 Type: -120 Info: '- Very Good -' 25: Bounds: x1=424, y1=64, x2=487, y2=80 Type: -120 Info: '- Very Good -' 26: Bounds: x1=430, y1=81, x2=481, y2=96 Type: -120 Info: '- Medium -' 27: Bounds: x1=424, y1=99, x2=487, y2=114 Type: -120 Info: '- Very Good -' 28: Bounds: x1=436, y1=117, x2=474, y2=131 Type: -120 Info: '- Good -' DITL_151.txt Items: (3 entries) 0: Bounds: x1=227, y1=53, x2=285, y2=73 Type: 4 Info: 'Okay' 1: Bounds: x1=7, y1=11, x2=39, y2=43 Type: -96 Info: '' 2: Bounds: x1=45, y1=21, x2=299, y2=38 Type: -120 Info: 'Thank you for supporting shareware!' DITL_150.txt Items: (7 entries) 0: Bounds: x1=274, y1=127, x2=340, y2=148 Type: 4 Info: 'Register' 1: Bounds: x1=172, y1=127, x2=238, y2=148 Type: 4 Info: 'Cancel' 2: Bounds: x1=0, y1=0, x2=362, y2=56 Type: 64 Info: '' 3: Bounds: x1=10, y1=69, x2=90, y2=85 Type: 8 Info: 'User Name:' 4: Bounds: x1=10, y1=93, x2=90, y2=109 Type: 8 Info: 'User Code:' 5: Bounds: x1=98, y1=69, x2=352, y2=85 Type: 16 Info: '' 6: Bounds: x1=98, y1=93, x2=352, y2=109 Type: 16 Info: '' DITL_149.txt Items: (14 entries) 0: Bounds: x1=403, y1=206, x2=461, y2=226 Type: 4 Info: 'Okay' 1: Bounds: x1=13, y1=23, x2=45, y2=55 Type: -64 Info: '' 2: Bounds: x1=13, y1=83, x2=45, y2=115 Type: -64 Info: '' 3: Bounds: x1=13, y1=141, x2=45, y2=173 Type: -64 Info: '' 4: Bounds: x1=13, y1=199, x2=45, y2=231 Type: -64 Info: '' 5: Bounds: x1=57, y1=17, x2=279, y2=69 Type: -120 Info: 'Doors can only be opened if you have a key. To open a door just move into it.' 6: Bounds: x1=57, y1=75, x2=279, y2=127 Type: -120 Info: 'When you enter the exit you will be advanced to the next level.' 7: Bounds: x1=57, y1=133, x2=279, y2=185 Type: -120 Info: 'This type of wall segment can be destroyed by your shots to clear a path through the dungeon.' 8: Bounds: x1=57, y1=190, x2=279, y2=242 Type: -120 Info: 'This type of wall segment can be pushed around. Only one segment at a time can be pushed.' 9: Bounds: x1=286, y1=23, x2=318, y2=55 Type: -64 Info: '' 10: Bounds: x1=286, y1=83, x2=318, y2=115 Type: -64 Info: '' 11: Bounds: x1=330, y1=17, x2=552, y2=69 Type: -120 Info: 'Stepping on a teleporter will randomly move you to another teleporter located elsewhere on the same level.' 12: Bounds: x1=330, y1=75, x2=552, y2=127 Type: -120 Info: 'Poison bottles should either be avoided or shot. Picking up a bottle of poison causes 200 points of damage to your health.' 13: Bounds: x1=330, y1=133, x2=552, y2=185 Type: -120 Info: 'Traps are invisible. When you step on a trap all of the wall segments on the screen that can be destroyed by your shots will automatically disappear.' DITL_148.txt Items: (21 entries) 0: Bounds: x1=403, y1=320, x2=461, y2=340 Type: 4 Info: 'Okay' 1: Bounds: x1=13, y1=23, x2=45, y2=55 Type: -64 Info: '' 2: Bounds: x1=13, y1=83, x2=45, y2=115 Type: -64 Info: '' 3: Bounds: x1=13, y1=141, x2=45, y2=173 Type: -64 Info: '' 4: Bounds: x1=13, y1=199, x2=45, y2=231 Type: -64 Info: '' 5: Bounds: x1=13, y1=253, x2=45, y2=285 Type: -64 Info: '' 6: Bounds: x1=57, y1=17, x2=279, y2=69 Type: -120 Info: 'The Shield Scroll will allow you to absorb the next 10 hits without being injured. Shield Scrolls are destroyed when shot.' 7: Bounds: x1=57, y1=246, x2=279, y2=298 Type: -120 Info: 'The Repulse Scroll will make you temporarily repulsive. Monsters will run away from you when you are repulsive. Repulse Scrolls are destroyed when shot.' 8: Bounds: x1=57, y1=75, x2=279, y2=127 Type: -120 Info: 'The Reflective Shots Scroll will make your next 25 shots reflect off the walls. Each shot will reflect 5 times. Reflective Shots Scrolls are destroyed when shot.' 9: Bounds: x1=57, y1=133, x2=279, y2=185 Type: -120 Info: 'The Super Shots Scroll will make your next 25 shots more powerful. Super Shots Scrolls are destroyed when shot.' 10: Bounds: x1=57, y1=190, x2=279, y2=242 Type: -120 Info: 'The Invisibility Scroll will make you temporarily invisible. Monsters will not pursue you when you are invisible. Invisibility Scrolls are destroyed when shot.' 11: Bounds: x1=286, y1=23, x2=318, y2=55 Type: -64 Info: '' 12: Bounds: x1=286, y1=83, x2=318, y2=115 Type: -64 Info: '' 13: Bounds: x1=286, y1=141, x2=318, y2=173 Type: -64 Info: '' 14: Bounds: x1=286, y1=199, x2=318, y2=231 Type: -64 Info: '' 15: Bounds: x1=286, y1=253, x2=318, y2=285 Type: -64 Info: '' 16: Bounds: x1=329, y1=20, x2=551, y2=67 Type: -120 Info: 'Cider bottles add 200 points to your health. Cider bottles are destroyed when shot.' 17: Bounds: x1=329, y1=246, x2=551, y2=298 Type: -120 Info: 'Keys will allow you to open doors. They cannot be destroyed, but they also will not block your shots. To open a door just move into it.' 18: Bounds: x1=329, y1=78, x2=551, y2=124 Type: -120 Info: 'Plates of food add 200 points to your health. Plates cannot be destroyed.' 19: Bounds: x1=329, y1=133, x2=551, y2=185 Type: -120 Info: 'Potions can injure or destroy all the monsters and generators on the screen. Shooting a potion will usually have a lesser affect. The damage will depend on your character's magical ability.' 20: Bounds: x1=329, y1=194, x2=551, y2=240 Type: -120 Info: 'Treasure chests add 60 points to your score. Treasure cannot be destroyed.' DITL_147.txt Items: (23 entries) 0: Bounds: x1=403, y1=320, x2=461, y2=340 Type: 4 Info: 'Okay' 1: Bounds: x1=13, y1=23, x2=45, y2=55 Type: -64 Info: '' 2: Bounds: x1=13, y1=83, x2=45, y2=115 Type: -64 Info: '' 3: Bounds: x1=13, y1=141, x2=45, y2=173 Type: -64 Info: '' 4: Bounds: x1=13, y1=199, x2=45, y2=231 Type: -64 Info: '' 5: Bounds: x1=13, y1=253, x2=45, y2=285 Type: -64 Info: '' 6: Bounds: x1=13, y1=310, x2=45, y2=342 Type: -64 Info: '' 7: Bounds: x1=57, y1=17, x2=279, y2=69 Type: -120 Info: 'Ghosts can do very heavy damage when attacking. Ghosts disappear after attacking, but you should NOT run into ghosts. Ghosts should always be shot from a distance.' 8: Bounds: x1=57, y1=246, x2=279, y2=298 Type: -120 Info: 'Scorpion stings can do heavy damage. They can be shot or fought in hand-to-hand combat.' 9: Bounds: x1=57, y1=75, x2=279, y2=127 Type: -120 Info: 'Demons shoot fireballs at you. Fireballs can do heavy damage. Demons will also bite when next to you. Bites do moderate to heavy damage. They can be shot or fought hand-to-hand.' 10: Bounds: x1=57, y1=133, x2=279, y2=185 Type: -120 Info: 'Trolls usually do just slight damage when they hit you with their clubs. Trolls can be shot or fought in hand-to-hand combat.' 11: Bounds: x1=57, y1=190, x2=279, y2=242 Type: -120 Info: 'Slime Puddles can do slight to moderate damage. They can be shot or fought in hand-to-hand combat.' 12: Bounds: x1=57, y1=303, x2=279, y2=355 Type: -120 Info: 'Death causes up to 200 points of damage and then disappears. Death can only be destroyed by using a magical potion.' 13: Bounds: x1=286, y1=23, x2=318, y2=55 Type: -64 Info: '' 14: Bounds: x1=286, y1=83, x2=318, y2=115 Type: -64 Info: '' 15: Bounds: x1=286, y1=141, x2=318, y2=173 Type: -64 Info: '' 16: Bounds: x1=286, y1=199, x2=318, y2=231 Type: -64 Info: '' 17: Bounds: x1=286, y1=253, x2=318, y2=285 Type: -64 Info: '' 18: Bounds: x1=330, y1=17, x2=552, y2=69 Type: -120 Info: 'Ghost generators produce more Ghosts. Ghost generators must be shot or destroyed with magic, they cannot be destroyed in hand-to-hand combat.' 19: Bounds: x1=330, y1=246, x2=552, y2=298 Type: -120 Info: 'Scorpion generators produce more Scorpions. Scorpion generators must be shot or destroyed with magic, they cannot be destroyed in hand-to-hand combat.' 20: Bounds: x1=330, y1=75, x2=552, y2=127 Type: -120 Info: 'Demon generators produce more Demons. Demon generators must be shot or destroyed with magic, they cannot be destroyed in hand-to-hand combat.' 21: Bounds: x1=330, y1=133, x2=552, y2=185 Type: -120 Info: 'Troll generators produce more Trolls. Troll generators must be shot or destroyed with magic, they cannot be destroyed in hand-to-hand combat.' 22: Bounds: x1=330, y1=190, x2=552, y2=242 Type: -120 Info: 'Slime generators produce more Slime Puddles. Slime generators must be shot or destroyed with magic, they cannot be destroyed in hand-to-hand combat.' DITL_146.txt Items: (3 entries) 0: Bounds: x1=382, y1=86, x2=440, y2=106 Type: 4 Info: 'Okay' 1: Bounds: x1=11, y1=15, x2=43, y2=47 Type: -96 Info: '' 2: Bounds: x1=56, y1=18, x2=455, y2=75 Type: -120 Info: '^0' DITL_145.txt Items: (2 entries) 0: Bounds: x1=117, y1=45, x2=175, y2=65 Type: 4 Info: 'Okay' 1: Bounds: x1=12, y1=12, x2=281, y2=29 Type: -120 Info: 'Sorry, but a printing error has occurred. ' DITL_144.txt Items: (3 entries) 0: Bounds: x1=357, y1=64, x2=415, y2=84 Type: 4 Info: 'Okay' 1: Bounds: x1=13, y1=16, x2=45, y2=48 Type: -96 Info: '' 2: Bounds: x1=52, y1=16, x2=428, y2=51 Type: -120 Info: 'Sorry, but Catacombs requires Apple Sound Manager 3.0 or higher.' DITL_143.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=393, y2=256 Type: -64 Info: '' DITL_142.txt Items: (4 entries) 0: Bounds: x1=328, y1=57, x2=386, y2=77 Type: 4 Info: 'Okay' 1: Bounds: x1=210, y1=57, x2=268, y2=77 Type: 4 Info: 'Cancel' 2: Bounds: x1=11, y1=14, x2=43, y2=46 Type: -96 Info: '' 3: Bounds: x1=49, y1=13, x2=411, y2=47 Type: -120 Info: 'The credit card number you typed in is invalid. Double check it to make sure it was typed in correctly.' DITL_141.txt Items: (3 entries) 0: Bounds: x1=319, y1=75, x2=377, y2=95 Type: 4 Info: 'Okay' 1: Bounds: x1=53, y1=16, x2=394, y2=57 Type: -120 Info: 'Sorry, but Catacombs requires at least a 640x480 monitor.' 2: Bounds: x1=10, y1=15, x2=42, y2=47 Type: -96 Info: '' DITL_140.txt Items: (3 entries) 0: Bounds: x1=280, y1=57, x2=338, y2=77 Type: 4 Info: 'Okay' 1: Bounds: x1=9, y1=14, x2=41, y2=46 Type: 32 Info: '' 2: Bounds: x1=50, y1=13, x2=352, y2=45 Type: 8 Info: 'Sorry, but Catacombs requires System 7.0 or higher.' DITL_139.txt Items: (31 entries) 0: Bounds: x1=279, y1=253, x2=337, y2=273 Type: 4 Info: 'Okay' 1: Bounds: x1=14, y1=10, x2=46, y2=42 Type: -64 Info: '' 2: Bounds: x1=50, y1=10, x2=82, y2=42 Type: -64 Info: '' 3: Bounds: x1=122, y1=10, x2=154, y2=42 Type: -64 Info: '' 4: Bounds: x1=86, y1=10, x2=118, y2=42 Type: -64 Info: '' 5: Bounds: x1=158, y1=10, x2=190, y2=42 Type: -64 Info: '' 6: Bounds: x1=14, y1=76, x2=46, y2=108 Type: -64 Info: '' 7: Bounds: x1=50, y1=76, x2=82, y2=108 Type: -64 Info: '' 8: Bounds: x1=122, y1=76, x2=154, y2=108 Type: -64 Info: '' 9: Bounds: x1=86, y1=76, x2=118, y2=108 Type: -64 Info: '' 10: Bounds: x1=158, y1=76, x2=190, y2=108 Type: -64 Info: '' 11: Bounds: x1=15, y1=134, x2=47, y2=166 Type: -64 Info: '' 12: Bounds: x1=51, y1=134, x2=83, y2=166 Type: -64 Info: '' 13: Bounds: x1=87, y1=134, x2=119, y2=166 Type: -64 Info: '' 14: Bounds: x1=123, y1=134, x2=155, y2=166 Type: -64 Info: '' 15: Bounds: x1=159, y1=134, x2=191, y2=166 Type: -64 Info: '' 16: Bounds: x1=85, y1=190, x2=117, y2=222 Type: -64 Info: '' 17: Bounds: x1=293, y1=11, x2=325, y2=43 Type: -64 Info: '' 18: Bounds: x1=293, y1=77, x2=325, y2=109 Type: -64 Info: '' 19: Bounds: x1=293, y1=135, x2=325, y2=167 Type: -64 Info: '' 20: Bounds: x1=295, y1=192, x2=327, y2=224 Type: -64 Info: '' 21: Bounds: x1=27, y1=46, x2=178, y2=60 Type: -120 Info: 'Destroying Monsters: 25 points' 22: Bounds: x1=26, y1=109, x2=187, y2=122 Type: -120 Info: 'Destroying Generators: 50 points' 23: Bounds: x1=23, y1=168, x2=194, y2=182 Type: -120 Info: 'Picking up a Power Scroll: 50 points' 24: Bounds: x1=27, y1=225, x2=183, y2=240 Type: -120 Info: 'Exiting a level: 1000 point bonus' 25: Bounds: x1=14, y1=239, x2=191, y2=277 Type: -120 Info: 'If you auto-exit because of not firing a shot for 200 consecutive health points then no bonus is given.' 26: Bounds: x1=235, y1=46, x2=374, y2=60 Type: -120 Info: 'Destroying Death: 200 points' 27: Bounds: x1=238, y1=108, x2=381, y2=123 Type: -120 Info: 'Picking up treasure: 60 points' 28: Bounds: x1=238, y1=169, x2=377, y2=183 Type: -120 Info: 'Picking up a potion: 45 points' 29: Bounds: x1=244, y1=224, x2=373, y2=239 Type: -120 Info: 'Picking up a key: 15 points' 30: Bounds: x1=4, y1=287, x2=389, y2=326 Type: -120 Info: 'Note: Not all dungeons have the same difficulty level, so it wouldn't be fair to keep just one general high score list. Because of this, each individual dungeon maintains its own high score list.' DITL_138.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=511, y2=258 Type: 64 Info: '' DITL_137.txt Items: (4 entries) 0: Bounds: x1=232, y1=85, x2=290, y2=105 Type: 4 Info: 'Okay' 1: Bounds: x1=24, y1=85, x2=82, y2=105 Type: 4 Info: 'Cancel' 2: Bounds: x1=26, y1=2, x2=291, y2=37 Type: -120 Info: 'Congratulations! You got a high score! Enter your name for the high score list!' 3: Bounds: x1=32, y1=49, x2=283, y2=65 Type: 16 Info: '' DITL_136.txt Items: (4 entries) 0: Bounds: x1=265, y1=56, x2=323, y2=76 Type: 4 Info: 'Yes' 1: Bounds: x1=69, y1=56, x2=127, y2=76 Type: 4 Info: 'No' 2: Bounds: x1=14, y1=6, x2=46, y2=38 Type: -96 Info: '' 3: Bounds: x1=63, y1=10, x2=331, y2=40 Type: -120 Info: 'Are you sure you want to clear the high score list?' DITL_135.txt Items: (3 entries) 0: Bounds: x1=241, y1=61, x2=299, y2=81 Type: 4 Info: 'Okay' 1: Bounds: x1=6, y1=11, x2=38, y2=43 Type: -96 Info: '' 2: Bounds: x1=48, y1=10, x2=320, y2=48 Type: -120 Info: 'Sorry, but Catacombs requires 256 colors.' DITL_134.txt Items: (3 entries) 0: Bounds: x1=229, y1=56, x2=287, y2=76 Type: 4 Info: 'Okay' 1: Bounds: x1=8, y1=7, x2=40, y2=39 Type: -96 Info: '' 2: Bounds: x1=54, y1=11, x2=300, y2=45 Type: -120 Info: 'Sorry, but Catacombs requires a color Macintosh.' DITL_133.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=393, y2=256 Type: 64 Info: '' DITL_132.txt Items: (4 entries) 0: Bounds: x1=245, y1=55, x2=303, y2=75 Type: 4 Info: 'Yes' 1: Bounds: x1=141, y1=55, x2=199, y2=75 Type: 4 Info: 'No' 2: Bounds: x1=10, y1=12, x2=42, y2=44 Type: -96 Info: '' 3: Bounds: x1=49, y1=10, x2=318, y2=44 Type: -120 Info: 'Quit without finishing the game you are playing?' DITL_131.txt Items: (3 entries) 0: Bounds: x1=331, y1=61, x2=389, y2=81 Type: 4 Info: 'Okay' 1: Bounds: x1=14, y1=13, x2=46, y2=45 Type: -96 Info: '' 2: Bounds: x1=54, y1=14, x2=399, y2=47 Type: -120 Info: 'Sorry, but I can't continue. The file "Main Dungeon" is either damaged or missing.' DITL_130.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=478, y2=116 Type: 64 Info: '' DITL_129.txt Items: (29 entries) 0: Bounds: x1=332, y1=381, x2=390, y2=401 Type: 4 Info: 'Button' 1: Bounds: x1=381, y1=271, x2=443, y2=292 Type: 4 Info: 'Print' 2: Bounds: x1=259, y1=271, x2=321, y2=292 Type: 4 Info: 'Not Yet' 3: Bounds: x1=0, y1=0, x2=483, y2=35 Type: 64 Info: '' 4: Bounds: x1=3, y1=35, x2=475, y2=62 Type: -120 Info: 'Catacombs is available on a try-before-you-buy basis. If you decide to keep this game then please pay for your copy by sending the $15 (U.S.) registration fee.' 5: Bounds: x1=3, y1=63, x2=482, y2=100 Type: -120 Info: 'When you register you will be sent a disk with a registered version of Catacombs plus three cool new dungeons. You will also receive the Dungeon Builder application which will allow you to create and edit your own dungeons!' 6: Bounds: x1=7, y1=105, x2=50, y2=120 Type: -120 Info: 'Ship to:' 7: Bounds: x1=10, y1=122, x2=226, y2=134 Type: 16 Info: '' 8: Bounds: x1=10, y1=141, x2=226, y2=153 Type: 16 Info: '' 9: Bounds: x1=10, y1=160, x2=226, y2=172 Type: 16 Info: '' 10: Bounds: x1=10, y1=179, x2=226, y2=191 Type: 16 Info: '' 11: Bounds: x1=6, y1=197, x2=21, y2=212 Type: 6 Info: '' 12: Bounds: x1=23, y1=199, x2=151, y2=212 Type: -120 Info: 'Check/Money Order/Cash' 13: Bounds: x1=6, y1=211, x2=22, y2=226 Type: 6 Info: '' 14: Bounds: x1=23, y1=213, x2=50, y2=227 Type: -120 Info: 'Visa' 15: Bounds: x1=6, y1=225, x2=22, y2=241 Type: 6 Info: '' 16: Bounds: x1=23, y1=227, x2=84, y2=241 Type: -120 Info: 'MasterCard' 17: Bounds: x1=10, y1=244, x2=42, y2=258 Type: -120 Info: 'Name:' 18: Bounds: x1=65, y1=245, x2=212, y2=257 Type: 16 Info: '' 19: Bounds: x1=10, y1=263, x2=57, y2=277 Type: -120 Info: 'Account #' 20: Bounds: x1=65, y1=264, x2=212, y2=276 Type: 16 Info: '' 21: Bounds: x1=10, y1=282, x2=60, y2=297 Type: -120 Info: 'Exp. Date:' 22: Bounds: x1=65, y1=283, x2=212, y2=295 Type: 16 Info: '' 23: Bounds: x1=272, y1=105, x2=421, y2=120 Type: -120 Info: 'Product: Catacombs $15 (U.S.)' 24: Bounds: x1=252, y1=126, x2=322, y2=140 Type: -120 Info: 'Send order to:' 25: Bounds: x1=338, y1=126, x2=444, y2=176 Type: -120 Info: 'Glenn Seemann P.O. Box 149 Destrehan, LA 70047 USA' 26: Bounds: x1=250, y1=182, x2=479, y2=196 Type: -120 Info: 'Credit card orders can also be faxed or e-mailed:' 27: Bounds: x1=298, y1=198, x2=431, y2=260 Type: -120 Info: 'Fax: (504) 725-0026 America Online: GlennS40 CompuServe: 73764,3005 eWorld: GlennS40 Internet: GlennS40@aol.com' 28: Bounds: x1=3, y1=102, x2=481, y2=103 Type: 64 Info: '' DITL_128.txt Items: (4 entries) 0: Bounds: x1=284, y1=55, x2=342, y2=75 Type: 4 Info: 'Yes' 1: Bounds: x1=192, y1=55, x2=250, y2=75 Type: 4 Info: 'No' 2: Bounds: x1=10, y1=12, x2=42, y2=44 Type: -96 Info: '' 3: Bounds: x1=50, y1=20, x2=349, y2=38 Type: -120 Info: 'Are you sure you want to start a new game?'